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Warhammer Vampire

Warhammer Vampire
Warhammer Vampire

Roleplaying is the act of pretending to be someone else, whether it’s a real person, or a fictional character. Vampire roleplaying has always enjoyed a certain amount of popularity, due to the bad boy image that these anti heroes have in mainstream popular culture. The release of movies such as Interview With the Vampire, as well as the more recent Twilight flicks, has brought this interest to an almost frenzied height. This has led to the development of a number of different vampire role playing games available on the internet.

Probably the most popular form of online roleplaying happens in large, multiplayer, graphical worlds such as Second Life. In these games players can create an avatar, customizing its appearance and clothing in order to develop the exact character they seek to play. In many cases these worlds are set up as a sort of free for all where you can take on the aspects of any type of character, including vampires.

The drawback to these games is that the worlds, and the actions of the players, are always limited by the forethought of the programmers who designed it. You can’t throw a pink elephant at a moose on rollerskates, unless all of those objects and actions are actually convergent and possible. While that’s not a common activity for a vampire, it’s still nice to have the option to be as creative as you like.

More literarily minded vampire enthusiasts often enjoy forum or chat room roleplaying more. These games are based on standard communication software, except that the twist is that they are used to tell collaborative stories. These stories are created in real time, as the individual characters recount what their words and actions are to the group.

These games afford unlimited creativity, but exist entirely in the imagination, with players having to envision the nature of the space, and the other people involved. This is a good exercise for creative thinking, but is beyond the abilities of some individuals.

There are also roleplaying social networking sites that are available for vampire interactions. These are a cross between graphical and literary communities, and are very similar to places such as facebook or myspace. On these sites players sign up as fictional characters, and then interact with one another across a variety of media including blogs, pictures, videos, forums, groups, and chat applications. This allows people to tell a complete multimedia story that can encompass every aspect of the characters life.

This article was written by vampiric enthusiast Jim Slate on behalf of RolePages.com a Vampire role playing chat room and social networking site, where you can sign up as a denizen of the night, and then interact with hundreds of other characters in a free form narrative environment.

Just wandering if I need to make any improvement to this deck?

this my deck
Artifact
4 x Coat of Arms
4 x Loxodon Warhammer
4 x Orzhov Signet
4 x Vulshok Morningstar

Black Spells
4 x Blood Funnel
4 x Brainspoil
4 x Dread Return
4 x Smallpox

Black Enchantments
4 x Conspiracy
4 x Debtors’ Knell

Black Creatures
4 x Endrek Sahr, Master Breeder
4 x Haakon, Stromgald Scourge
4 x Skeletal Vampire

Land
20 x Swamp

Total Cards: 72

Blood Funnel ceases to be useful when you have no creatures in play. *lol* I used to play it myself so I know. Keep it in but beware.

-2 Conspiracy
-2 Brainspoil
+4 Phyrexian Arena
4 Arenas are ok because your opponent will likely kill one or two and you can get what you need faster.

-2 Loxodon Warhammer
+2 Gravepact
Gravepact makes this deck 100% better.

-2 Endrek Sahr, Master Breeder
-2 Haakon, Stromgald Scourge
+4 Dauthi Slayer
You have too many legendary creatures. Though I would sideboard one extra of each legend.

-1 Debtor’s Knell
+1 Gravepact
Gravepact + Blood Funnel= Good times.

-4 Coat of Arms
+4 Bad Moon
Bad Moon is cheap and it will yield quick results.

-4 Vulshok Morningstar
+4 Claws of Gix
CoG lets you sac permanents and gain life.

-2 Swamp
+2 Urza’s Factory
This is insurance you will always have a creature to sac to Blood Funnel. You need to keep your Bat token in the air swinging.

-2 Skeletal Vampire
-4 Dread Return
-4 Small Pox
These were unnecessary weight in the deck.

Warhammer – Vampire Counts

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Spike Duke Luthor Vampire Count Warhammer Warmachine Blood Bowl


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Warhammer 91-45 Vampire Counts Necromancers Wizards NIB


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WARHAMMER NEFERATA QUEEN OF VAMPIRES #8598U SEALED ORIGINAL BLISTER 1997 OOP


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Warhammer Undead Vampire Counts Necromancer Z


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Warhammer Mark Of Chaos


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Faithful to the Warhammer license Warhammer: Mark of Chaos puts the focus squarely on the battlefield with a real-time combat system that gives the player unprecedented customization and control of his army. An epic battle rages following a brutal Chaos invasion where four fully playable armies (Empire Chaos Skaven and High Elves) as well as additional controllable races (Orcs Dwarfs Vampires and …

Vampire Counts Zombies Warhammer Fantasy Undead


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Vampire Counts Crypt Ghouls Warhammer Fantasy Undead


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Vampire Counts: Vampire Lord on Zombie Dragon / Terrorgeist (2011)


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This multi-part plastic kit contains 85 components with which to build one Vampire Lord on Zombie Dragon or one Ghoul King on Terrorgeist. The kit comes with plenty of optional extras, including two different riders – the armoured Vampire Lord, who comes with a huge variety of different weapons, and the rather more bestial Ghoul King, who just uses his claws to tear you up instead. The model is su…

Bloodsworn (Ulrika the Vampire)


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Returning to Nuln after her adventures in Praag, Ulrika finds the Lahmian vampires preparing for war. Across the Old World, their rivals, the sinister von Carsteins, attack their strongholds and lead the witch hunters to their hidden lairs. Spurned by her sisters, Ulrika forms an uneasy alliance with the von Carsteins in a plot to destabilise the Empire by striking at its very heart – they plan …

God King (Time of Legends)


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Bloodforged (Warhammer Novels)


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Unable to adapt to Lahmian society, Ulrika seeks her own way, striking out to the Chaos-besieged city of Praag to seek old friends and glory in battle. On her arrival, she finds a devastated but defiant people and the invaders repelled. But the Ruinous Powers can take many forms, and now a more insidious threat is rising from within – a Slaaneshi cult that seeks to claim dominion in Praag. Shunn…


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